-
Book Overview & Buying
-
Table Of Contents
Game Development with Godot 4 and C#
By :
Welcome to Game Development with Godot and C#, and thank you for taking this journey with me! You’ve probably picked up this book because you’ve heard about Godot and want to explore it as a viable game engine alternative. Or you’ve heard of Godot 4’s latest release and want to know what all the hype is about. Or you’ve been using Godot and want to change how you use it. Or maybe you’ve never heard of Godot until now, but you know how C# works. No matter the reason, this book will teach you how to use C# in Godot and have fun while doing it.
We’ll start this chapter by getting acquainted with the Godot Engine and setting up the tools we’ll need for the exciting 3D action-adventure game we’ll be making throughout the rest of the book. This chapter will serve as a foundation for getting comfortable in Godot and understanding in a broad sense what the engine is capable of feature-wise.
So, in this chapter, we will cover the following topics: