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Building Open World Landscapes with Unreal Engine 5
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The Layers panel in Unreal Engine organizes Actors within levels, making it easier to navigate and edit complex scenes. Actors can be in multiple layers at once, allowing flexible categorization. Using a well-structured layer system from the start improves efficiency and organization. In summary, the Layers panel is essential for managing large levels, ensuring control over the game’s environment, and a smooth development process.
The process of creating and managing Layers is quite similar to other 3D design or Digital Content Creation (DCC) programs. You need to access the Layers menu to create and manage them. Let’s see how to do this.
To access the Layers panel in Unreal Engine, go to Window | Layers in the menu bar. This panel is crucial for managing the visibility and organization of Actors within your levels.

Figure 5.10 – Layers tab
In the Layers panel, you can create new layers from scratch or by...
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