Book Image

Apple Motion 5 Cookbook

By : Nicholas Harauz
Book Image

Apple Motion 5 Cookbook

By: Nicholas Harauz

Overview of this book

Let's face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects!"Apple Motion 5 Cookbook" contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion's interface and quickly grasp the tools available to you while creating sophisticated and sleek animations in both 2D and 3D environments. Not forgetting visual effects, we will also explore motion tracking and green screen techniques that will help you composite like a pro. Let's launch the application, grab a cup of coffee, and get started on this exciting journey!The exercises will take you right from creating your very first Motion project through to export. You will learn how to navigate quickly and efficiently through Motion's complex interface and toolsets so that you can focus oncreating your masterpiece!You will learn how to create a new project and import material into that project from the File Browser and Motion's vast and rich content library. From there, you will learn to manipulate and animate these source files using Motion's behaviors, classic keyframing techniques, adding filters, and master the built-in tools such as particle systems that will knock your socks off! Last but not least, you will export your projects to a variety of different formats including DVD, as a Final Cut Pro generator, and the Web.The "Apple Motion 5 Cookbook" contains downloadable content for each chapter and is packed with screenshots and illustrations. After reading this book, you'll be creating motion graphics and visual effects in no time!
Table of Contents (20 chapters)
Apple Motion 5 Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Working with and manipulating multiple cells


In an earlier recipe, where we looked at particle presets in detail, we saw that an emitter can reference multiple cells. Let's take a look at how we can add additional cells to our project.

Getting ready

From this chapter's exercise files, double-click the 07_08 project. Play back the project. There is a particle system in the project with one cell that's referencing the Atomic Cluster layer. By changing the values in the Inspector, I was able to change the color of the atoms over its life, have them fade in and out, and emit straight towards us. A gravity simulation behavior was added, so the particles appear to be falling too. In the Layers tab there is a group called Atom 02. We want this group to move with our particle system. We'll duplicate the existing cell and change the source. We'll also change the Random Seed value so that the objects don't occupy the same space.

How to do it...

  1. Select the Atom Cluster cell and press Command + D to duplicate...