In this project, we will learn how to create a rocket launcher. Here, we will first reuse the CameraControl
and CharacterControl
classes from Project 4, Add Character Control and Animation to Our Hero/Heroine, and we will tweak the camera to make the shooting view more similar to Resident Evil 4 or Resident Evil 5:
We will also take the robot character model and animation from the old FPS tutorial package from Unity, which we can download from the following website:
http://armedunity.com/files/file/32-fps-tutorial-unity-4x/
We will build the rocket launcher from scratch, add particle effects, and switch the camera view between the normal movement and aim. We will still use the Mecanim animation system to create the animation state, which makes it easy to set up the character animation.