Book Image

Blender Cycles: Materials and Textures Cookbook, Third Edition

By : Enrico Valenza
Book Image

Blender Cycles: Materials and Textures Cookbook, Third Edition

By: Enrico Valenza

Overview of this book

Table of Contents (17 chapters)
Blender Cycles: Materials and Textures Cookbook Third Edition
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 4. Creating Man-made Materials in Cycles

In this chapter, we will cover the following recipes:

  • Creating a generic plastic material

  • Creating a Bakelite material

  • Creating an expanded polystyrene material

  • Creating a clear (glassy) polystyrene material

  • Creating a rubber material

  • Creating an antique bronze material with procedurals

  • Creating a multipurpose metal node group

  • Creating a rusty metal material with procedurals

  • Creating a wood material with procedurals