In the previous project, we built a space defender game and also learned how to use vector graphics. In this project, we will still work on the canvas and CreateJS library. We will use an engine called Box2D to create a simulated physics world. In this world, we will create a ball-shooting game with some obstacles in the playing court. We will vector graphics from Adobe Flash and attach the graphics to the physical objects from the last project.
HTML5 Game Development Hotshot
By :
HTML5 Game Development Hotshot
By:
Overview of this book
Table of Contents (15 chapters)
HTML5 Game Development HOTSHOT
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Building a CSS Quest Game
Card Battle!
Space Runner
Multiply Defense
Building an Isometric City Game
Space Defenders
A Ball-shooting Machine with Physics Engine
Creating a Sushi Shop Game with Device Scaling
Index
Customer Reviews