As I mentioned before, the animate
utility just shows animated files. So the best way of creating animation files is the convert
utility. The easiest manner of making an animation with convert
is to join the still images in a directory (which have the same format) and save them as an animated format like .gif, .mpg, .m2v
, or .mnv
.
convert *.jpg animated.mpg
This command places all the .jpg
files in the current directory (in alphabetical order) as frames of an animated .mpg
file. If you play the .mpg
file, the frames will show rapidly and the animation will loop from the start. Using the above command, the dimensions of the animated .mpg
file that is created is based on the first image page size and all the other .jpg
files will be aligned to the upper left corner of the created canvas.
Questions like what happens if the .jpg
files have various dimensions, how will the small images align to the animation frame, how to slow down the play-back and issues like play...