Book Image

Blender 3D Printing Essentials

Book Image

Blender 3D Printing Essentials

Overview of this book

Like computing, 3D printing has been around for decades but it was expensive and was only used for making complex prototypes. Now, prices have dropped and third-party printing services such as Shapeways have become available, making the technology available to everyone.Blender is an open source modeling and animation program popular in the 3D printing community. 3D printing demands more of a modeler than animation or virtual reality. The model maker must engineer their model to work in the real world. They must keep in mind the particular needs of the materials and printers that they are planning to use to print their model. This practical guide gives Blender users all the information they need to design high-quality 3D printed objects. With a solid exploration of the 3D modeling process, design considerations for 3D printing, plus step-by-step exercises, you will soon be comfortable making 3D objects for real-world enjoyment. Starting with an overview of 3D printing, this guide moves onto to precision measurement, fixing problems in a 3D model, and how to make it light and strong enough for real-world use.You will learn how to scale, build, and detail a model for a 3D printer. You will learn to color and decorate it, as well as making parts precisely in the size you want them, so that multi-part objects fit together smoothly. You will also learn tips on saving money when you have printed your model.With the help of this guide, you will be able to complete your project and learn how to export the file so it is ready for a variety of 3D printers.
Table of Contents (12 chapters)

Making a 3D model that will print


Modeling for 3D printing is the same as any other modeling in Blender. But there are no cheats. You have to be precise and orderly. Using the Mesh Analysis panel hinted at the kinds of things we are looking to eliminate, such as intersecting polygons, holes in the model, sharp edges, polygons that aren't flat, and details that are too small or too delicate. We are making objects for the real world and must always consider that. We have to remember what material we are going to make the part with, how large it is, and how precisely we have to fit it together with other objects.

3D printing is an art, not a science. Many times, the only thing to do is to try something and see if it works. A file that works with one printer or material may fail with another. But there are considerations that are universal. The two big words for 3D printing are watertight and manifold.

Making a watertight model

With 3D printing, we are trying to bring our Blender objects into the...