Book Image

Raspberry Pi Robotic Blueprints

Book Image

Raspberry Pi Robotic Blueprints

Overview of this book

The Raspberry Pi is a series of credit card-sized single-board computers developed in the UK by the Raspberry Pi Foundation with the intention of promoting the teaching of basic computer science in schools. The Raspberry Pi is known as a tiny computer built on a single circuit board. It runs a Linux operating system, and has connection ports for various peripherals so that it can be hooked up to sensors, motors, cameras, and more. Raspberry Pi has been hugely popular among hardware hobbyists for various projects, including robotics. This book gives you an insight into implementing several creative projects using the peripherals provided by Raspberry Pi. To start, we’ll walk through the basic robotics concepts that the world of Raspberry Pi offers us, implementing wireless communication to control your robot from a distance. Next, we demonstrate how to build a sensible and a visionary robot, maximizing the use of sensors and step controllers. After that, we focus on building a wheeled robot that can draw and play hockey. To finish with a bang, we’ll build an autonomous hexcopter, that is, a flying robot controlled by Raspberry Pi. By the end of this book, you will be a maestro in applying an array of different technologies to create almost any imaginable robot.
Table of Contents (14 chapters)
Raspberry Pi Robotic Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

About the Reviewers

James McNutt first got his hands on Raspberry Pi while writing the curriculum for a library summer program that was designed to teach teens the basics of web design, robotics, and programming. He has incorporated Raspberry Pis into several of his projects; however, none have been as meaningful as those focused on education. There is nothing as effective at breaking down students' trepidation around computer science as placing Raspberry Pi in their hands and assuring them that they won't break it and—even if they do break it—that they're going to learn something in the process. Inspired by the unique way in which libraries touch the lives of their patrons and communities, James has continued his involvement with libraries, working and teaching at some of the country's first library makerspaces. Now, working as a library systems administrator, James still sets aside the time to teach public classes at his library.

Werner Ziegelwanger, MSc has studied game engineering and simulation and obtained his master's degree in 2011. His master's thesis, Terrain Rendering with Geometry Clipmaps for Games, Diplomica Verlag, was published. His hobbies include programming, gaming, and exploring all kinds of technical gadgets.

Werner worked as a self-employed programmer for many years and mainly did web projects. During this time, he started his own blog (https://developer-blog.net/), which is about the Raspberry Pi, Linux, and open source.

Since 2013, Werner has been working as a Magento developer and is the head of programming at mStage GmbH, an e-commerce company that focuses on Magento.