Book Image

Arduino IoT Cloud for Developers

By : Muhammad Afzal
Book Image

Arduino IoT Cloud for Developers

By: Muhammad Afzal

Overview of this book

The Arduino IoT Cloud offers a variety of features for building modern IoT solutions while reducing time and costs for prototyping and deployment. This book is a step-by-step guide, helping you master the powerful Arduino IoT Cloud ecosystem. This book begins by introducing you to the IoT landscape including its architecture, communication technologies, and protocols and then to the capabilities of the Arduino IoT Cloud platform and the Cloud Editor. With practical projects, such as monitoring air quality, building a portable asset tracker, and creating a remote alarm system using the LoRaWAN specification, you'll learn how to implement real-world IoT applications. Next, you'll explore communication between IoT devices and cloud platforms as well as the implementation of the Arduino IoT Cloud SDK and JavaScript for advanced customization. You'll also find out how to program IoT nodes, analyze the surrounding environment data, and visualize it on dashboards. Additionally, you’ll get to grips with advanced features such as task scheduling, synchronization, remote over-the-air updates for IoT nodes, and scripting with CCLI, through hands-on examples. By the end of this book, you’ll have learned how to work with the Arduino IoT Cloud platform and related hardware devices and will be able to develop industry-specific and cost-effective IoT solutions, such as smart homes and smart agriculture.
Table of Contents (21 chapters)
1
Part 1: Introduction to IoT and Communication Technologies and the Arduino IoT Cloud
5
Part 2: Getting Hands-On with Different Communication Technologies
9
Part 3: Exchanging Data between Nodes and Cloud Applications
14
Part 4: Learning Advanced Features of the Arduino IoT Cloud and Looking Ahead

Engaging with Things – Node.js SDK implementation guide

The Thing is one of the most important elements in the Arduino IoT Cloud, and acts as defined container holding all of its ingredients such as cloud variables, the device, a sketch for the device, and the device’s network configuration. In this section, we will try a range of different coding exercises to get a feel for Thing CRUD operations.

Creating a Thing

Firstly, we will start with Thing creation. The relevant documentation can be found at https://www.arduino.cc/reference/en/iot/api/#api-ThingsV2-thingsV2Createe. Open the create-thing.js file under the thing folder in VSCode.

There are two methods in this code: one is getToken(), which is the same method as in all our coding exercises and helps us to fetch an authentication token for our requests. The second method is CreateThing(), which is responsible for Thing creation. Referring to the documentation, we can see that we need to initiate the api variable...