Book Image

Xamarin 4 By Example

By : Engin Polat, Mark Radacz
Book Image

Xamarin 4 By Example

By: Engin Polat, Mark Radacz

Overview of this book

The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer.
Table of Contents (16 chapters)
Xamarin 4 By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
7
Monkey Puzzle Game – Processing Images

Chapter 8. The People Around Me Application

In this chapter we will start to develop a new project, People Around Me, with the help of Xamarin.Forms and Web API. We'll start by creating a project on all three platforms (iOS, Android, and Windows Phone). Then, we'll go through the development process and end up with a working solution.

The first thing we'll do is prepare our development machine so it's ready to develop Xamarin.Forms applications. We'll download, install, and set up IDEs and emulators to debug our project.

We'll also develop a service application to act as a web backend. It's important to run some logic on a web backend, as it'll give us the ability to change that logic over time without any end users noticing. It's also good practice to store important client-generated data in the web backend.