We will develop a classic 14-15 puzzle using a monkey image.
The game will contain a Start button, a chronometer, and a tiled image.
After pressing the Start button, the user will just tap a tile to move it into an empty position.
The user will use the numbers in the lower-right corner of each tile as a guide.
When the user successfully completes the puzzle, they will be rewarded with a popup.
We will start developing a prototype and then we will add features to this prototype in order to explore the Xamarin.Forms capabilities with images.
In the next chapter, we will also use this project to explore Bluetooth communication.
We need to create a new Xamarin.Forms PCL solution named MonkeyPuzzle
:
As we've learnt before, Xamarin Studio Template will prepare four projects:
MonkeyPuzzle
is the Xamarin.Forms projectMonkeyPuzzle.Droid
is the Android-specific projectMonkeyPuzzle.iOS
is the iOS-specific projectMonkeyPuzzle.UITests
is the test project...