Book Image

Learning Xcode 8

By : Jak Tiano
Book Image

Learning Xcode 8

By: Jak Tiano

Overview of this book

Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Table of Contents (23 chapters)
Learning Xcode 8
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 11. Advanced Input Using Sensors

When the iPhone was first announced, the multi-touch screen was the focal point of its high-tech appeal. However, it has always had a fantastic user interface due to the many other sensors that are built in, smoothing out every aspect of the user experience. The accelerometer knew when you tilted your device and rotated web pages automatically. A proximity sensor knew when your phone was up to your face so it would turn off the screen. An ambient light sensor would automatically adjust the backlight based on the room you were in.

Since those early days, each new iteration of the iPhone hardware has introduced more and more sensors that allow new generations of apps to provide even better experiences. Earlier in the book, we looked at very common input methods like multi-touch gestures, and positioning sensors like GPS with Core Location. In this chapter, we're going to take a look at some of the more advanced sensors, covering:

  • Device information through...