Book Image

Learning Xcode 8

By : Jak Tiano
Book Image

Learning Xcode 8

By: Jak Tiano

Overview of this book

Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Table of Contents (23 chapters)
Learning Xcode 8
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 14. Debugging an iOS Application

In the previous chapter, we learned about how to use unit tests to prevent problems in your code from occurring in the first place. While preventative measures are great, what happens when you can't prevent an issue? Your unit test fails, your new feature isn't working as intended, the app is crashing for an unknown reason, any way you slice it, you've got a bug!

With unit tests and debugging under your belt, by the end of this chapter you'll be well on your way to building clean, efficient, bug-free applications that prevents both user and developer frustration.

In this chapter, we're going to cover:

  • Debugging with print(), breakpoints, and the call stack

  • Using advanced debug tools like the Address Sanitizer

  • Fixing visual issues with the View Debugger