Book Image

Learning Xcode 8

By : Jak Tiano
Book Image

Learning Xcode 8

By: Jak Tiano

Overview of this book

Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Table of Contents (23 chapters)
Learning Xcode 8
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 15. Optimizing Your App

So here we are with an app that is feature complete (for this first release), tested, and debugged. What's left to do? A lazier developer would call it done and just ship the app, but there's still some performance we can squeeze out of our app, and detail work to be done.

To do this, we're going to look at the features in Xcode that help us optimize our app's performance. There are also tools to help us optimize the amount of space the app takes up on the user's device. In this chapter, we're going to cover:

  • The Instruments performance analysis toolset

  • Asset slicing using asset catalogs in Xcode

  • Bitcode compiling

  • On-demand resources