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Android Application Development Cookbook

Android Application Development Cookbook - Second Edition

By : Rick Boyer, Kyle Mew
4.5 (6)
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Android Application Development Cookbook

Android Application Development Cookbook

4.5 (6)
By: Rick Boyer, Kyle Mew

Overview of this book

The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest. Starting with the basics of Android development, we move on to more advanced concepts, and we’ll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We’ll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library. Finally, we’ll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers.
Table of Contents (17 chapters)
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16
Index

Reading sensor data – using the Android Sensor Framework events


The previous recipe, Listing available sensors – an introduction to the Android Sensor Framework, provided an introduction to the Android Sensor Framework. Now we'll look at reading the sensor data using the SensorEventListener. The SensorEventListener interface only has two callbacks:

  • onSensorChanged()

  • onAccuracyChanged()

When the sensor has new data to report, it calls the onSensorChanged() with a SensorEvent object. This recipe will demonstrate reading the Light sensor, but since all the sensors use the same framework, it's very easy to adapt this example to any of the other sensors. (See the list of sensor types available in the previous recipe's introduction.)

Getting ready

Create a new project in Android Studio and call it: ReadingSensorData. Use the default Phone & Tablet options and select Empty Activity when prompted for the Activity Type.

How to do it...

We'll add a TextView to the activity layout to display the sensor...

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Android Application Development Cookbook
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