Book Image

Swift iOS Programming for Kids

By : Steffen D. Sommer, Jim Campagno
Book Image

Swift iOS Programming for Kids

By: Steffen D. Sommer, Jim Campagno

Overview of this book

This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application.
Table of Contents (21 chapters)
Swift iOS Programming for Kids
About the Authors
About the Reviewer
Customer Feedback
Getting Set Up

Chapter 2. Getting Set Up

The first step in creating an application is getting yourself set up. This chapter helps you get set up by taking you through the necessary steps to install Xcode. We will also explain what Xcode and playgrounds are. These are essential tools in helping you learn how to code and create iOS applications. Think of it as the paint and the canvas an artist needs in order to paint a beautiful picture.

By the end of this chapter, you will have all the necessary tools that will allow you to begin your journey in creating an iOS application. In this chapter, we will cover:

  • Downloading and installing Xcode

  • Using Playground - for running Swift code