Book Image

Swift iOS Programming for Kids

By : Steffen D. Sommer, Jim Campagno
Book Image

Swift iOS Programming for Kids

By: Steffen D. Sommer, Jim Campagno

Overview of this book

This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application.
Table of Contents (21 chapters)
Swift iOS Programming for Kids
About the Authors
About the Reviewer
Customer Feedback
Getting Set Up

Chapter 5.  Factories

This chapter will introduce you to the concept of types. A data type, or simply a type, is a classification of data. The type defines the operations that can be done on the data and the various attributes it might have. A sentence or a word can be considered as being a String. A number (non-decimal) can be considered to be an Int type. We will cover what exactly String and Int are along with how to create our own instances of String and Int. An instance is the actual number or the actual word we're referring to.

In this chapter, we will cover the following topics:

  • Creating an instance of a String, Int, and Double

  • Having a clear understanding as to what a type is