Book Image

Android System Programming

By : Roger Ye, Shen Liu
Book Image

Android System Programming

By: Roger Ye, Shen Liu

Overview of this book

Android system programming involves both hardware and software knowledge to work on system level programming. The developers need to use various techniques to debug the different components in the target devices. With all the challenges, you usually have a deep learning curve to master relevant knowledge in this area. This book will not only give you the key knowledge you need to understand Android system programming, but will also prepare you as you get hands-on with projects and gain debugging skills that you can use in your future projects. You will start by exploring the basic setup of AOSP, and building and testing an emulator image. In the first project, you will learn how to customize and extend the Android emulator. Then you’ll move on to the real challenge—building your own Android system on VirtualBox. You’ll see how to debug the init process, resolve the bootloader issue, and enable various hardware interfaces. When you have a complete system, you will learn how to patch and upgrade it through recovery. Throughout the book, you will get to know useful tips on how to integrate and reuse existing open source projects such as LineageOS (CyanogenMod), Android-x86, Xposed, and GApps in your own system.
Table of Contents (15 chapters)

Introduction to Android System Programming

This book is about Android system programming. In this chapter, we will start with a discussion on system programming and the scope of Android system programming (to give a high-level view of this book). After that, we will look at the Android system architecture. From the architecture, we can see the layers that we will focus on in this book. We will also talk about the virtual hardware platforms and third-party open source projects that we will use in this book. In summary, we will cover the following topics in this chapter:

  • Introduction to Android system programming
  • Overview of the Android system architecture
  • Introduction to the third-party projects used in this book
  • Introduction to virtual hardware platforms