Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

Chapter 9. Kotlin Functions

Functions are the building blocks of our apps. We write functions that do specific tasks, and then call them when we need to execute that specific task. As the tasks we need to perform in our apps will be quite varied, our functions need to cater to this and be very flexible. Kotlin functions are very flexible, more so than the other Android-related languages. We therefore need to spend a whole chapter learning about them. Functions are intimately related to object-oriented programming, and once we understand the basics of functions, we will be in a good position to take on the wider learning of object-oriented programming.

This is what we have in store for this chapter:

  • Function basics and recap

  • Function return types and the return keyword

  • Single-expression functions

  • Default arguments

  • More function-related topics

We know a little bit about functions already, so a recap is in order.