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The Immersive Metaverse Playbook for Business Leaders

The Immersive Metaverse Playbook for Business Leaders

By : Irena Cronin, Robert Scoble
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The Immersive Metaverse Playbook for Business Leaders

The Immersive Metaverse Playbook for Business Leaders

5 (5)
By: Irena Cronin, Robert Scoble

Overview of this book

“The metaverse” has become a widely known term within a very short time span. The Immersive Metaverse Playbook for Business Leaders explicitly explains what it really refers to and shows you how to plot your business road map using the metaverse. This book helps you understand the concept of the metaverse, along with the implementation of generative AI in it. You'll not only get to grips with the underlying concepts, but also take a closer look at key technologies that power the metaverse, enabling you to plan your business road map. The chapters include use cases on social interaction, work, entertainment, art, and shopping to help you make better decisions when it comes to metaverse product and service development. You’ll also explore the overall societal benefits and dangers related to issues such as privacy encroachment, technology addiction, and sluggishness. The concluding chapters discuss the future of AR and VR roles in the metaverse and the metaverse as a whole to enable you to make long-term business plans. By the end of this book, you'll be able to successfully invest, build, and market metaverse products and services that set you apart as a progressive technology leader.
Table of Contents (22 chapters)
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1
Part 1: The Reality of the AR/MR Metaverse
6
Part 2: Key Technologies That Power the Metaverse
12
Part 3: Consumer and Enterprise Use Cases
17
Part 4: Why Metaverse Redux?

Where Is Virtual Reality Heading?

Virtual reality (VR) has had somewhat of a bumpy ride, starting with its promise for 3D gaming and then branching out to enterprise uses, such as training and education, health, and communication. Here, we review how VR started, how VR is being used, and where it is heading. Most importantly, we show how VR and the Metaverse will significantly change how we interact with technology and each other.

In this chapter, we’re going to cover the following main topics:

  • The history of VR, including its gaming start and what the current status is
  • Which VR headsets are relevant and which industries have been using them
  • Understand what VR’s significance is to the Metaverse
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Tech Concepts
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Programming languages
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The Immersive Metaverse Playbook for Business Leaders
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