Book Image

Learning C for Arduino

By : Syed Omar Faruk Towaha
Book Image

Learning C for Arduino

By: Syed Omar Faruk Towaha

Overview of this book

This book will start with the fundamentals of C programming and programming topics, such data types, functions, decision making, program loops, pointers, and structures, with the help of an Arduino board. Then you will get acquainted with Arduino interactions with sensors, LEDs, and autonomous systems and setting up the Arduino environment. Moving on you will also learn how to work on the digital and analog I/O, establish serial communications with autonomous systems, and integrate with electronic devices. By the end of the book, you will be able to make basic projects such as LED cube and smart weather system that leverages C.
Table of Contents (17 chapters)
Learning C for Arduino
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Arduino library


We already know that a library is a collection of files. In programming, a library is a bunch of precompiled code that can be reused in many programs. In a library, there are things known as modules. Modules are stored in object format. The code of a library can be a function or a collection of functions, classes, variables, and so on. A library helps to interact with a particular task of an OS. In our case, an Arduino library does a particular job for the Arduino's microcontroller. The question is, why do we need libraries?

Well, if we didn't have libraries, remember what we had to include in our code for the SD file handling? Yes, we included SD.h library to our code. If you look inside the SD library, you will see a bunch of files similar to what is shown in the following screenshot (in a later section I will explain how you can go to the library folder of the Arduino IDE):

The basic structure of the files and folders of our SD library is as follows:

  • SD Library:

  • Examples...