By the end of this chapter, you should be able to write applications that can access camera devices in either Qt/C++ or QML. What's more is that you should be able to utilize the status and menu bar in traditional desktop applications, which are historically important and continue to play a crucial role as interactive functional widgets. In addition to this, don't forget the file dialog and message box since they make your coding work easier. In the next chapter, we're going to talk about an advanced topic, plugins, which is a popular way to extend large applications.
QT5 Blueprints
By :
QT5 Blueprints
By:
Overview of this book
Table of Contents (17 chapters)
Qt 5 Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Creating Your First Qt Application
Building a Beautiful Cross-platform Clock
Cooking an RSS Reader with Qt Quick
Controlling Camera and Taking Photos
Extending Paint Applications with Plugins
Getting Wired and Managing Downloads
Parsing JSON and XML Documents to Use Online APIs
Enabling Your Qt Application to Support Other Languages
Deploying Applications on Other Devices
Don't Panic When You Encounter These Issues
Index
Customer Reviews