Book Image

TypeScript Design Patterns

By : Vilic Vane
Book Image

TypeScript Design Patterns

By: Vilic Vane

Overview of this book

In programming, there are several problems that occur frequently. To solve these problems, there are various repeatable solutions that are known as design patterns. Design patterns are a great way to improve the efficiency of your programs and improve your productivity. This book is a collection of the most important patterns you need to improve your applications’ performance and your productivity. The journey starts by explaining the current challenges when designing and developing an application and how you can solve these challenges by applying the correct design pattern and best practices. Each pattern is accompanied with rich examples that demonstrate the power of patterns for a range of tasks, from building an application to code testing. We’ll introduce low-level programming concepts to help you write TypeScript code, as well as work with software architecture, best practices, and design aspects.
Table of Contents (15 chapters)
TypeScript Design Patterns
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Template Method Pattern


When we are talking about subclassing or inheriting, the building is usually built from the bottom up. Subclasses inherit the basis and then provide more. However, it could be useful to reverse the structure sometimes as well.

Consider Strategy Pattern which defines the outline of a process and has interchangeable algorithms as strategies. If we apply this structure under the hierarchy of classes, we will have Template Method Pattern.

A template method is an abstract method (optionally with default implementation) and acts as a placeholder under the outline of a larger process. Subclasses override or implement related methods to modify or complete the behaviors. Imaging the skeleton of a TextReader, we are expecting its subclasses to handle text files from different storage media, detect different encodings and read all the text. We may consider a structure like this:

The TextReader in this example has a method readAllText that reads all text from a resource by two...