Book Image

C# 6 and .NET Core 1.0: Modern Cross-Platform Development

Book Image

C# 6 and .NET Core 1.0: Modern Cross-Platform Development

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Serializing object graphs


Serialization is the process of converting a live object into a sequence of bytes using a specified format. Deserialization is the reverse process.

There are dozens of formats you can choose, but the two most common ones are eXtensible Markup Language (XML) and JavaScript Object Notation (JSON).

Tip

JSON is more compact and is best for web and mobile applications. XML is more verbose, but is better supported on older systems.

.NET has multiple classes that will serialize to and from XML and JSON. We will start by looking at XmlSerializer and JavaScriptSerializer.

Serializing with XML

Add a new console application project named Ch10_Serialization.

Note

If you are targeting the .NET Core, then you would need to manually add the latest version of the System.Xml.XmlSerializer NuGet package.

To show a common example, we will define a custom class to store information about a person and then create an object graph using a list of Person instances with nesting.

Add a class named...