Book Image

Multithreading with C# Cookbook, Second Edition - Second Edition

By : Evgenii Agafonov
Book Image

Multithreading with C# Cookbook, Second Edition - Second Edition

By: Evgenii Agafonov

Overview of this book

Multi-core processors are synonymous with computing speed and power in today’s world, which is why multithreading has become a key concern for C# developers. Multithreaded code helps you create effective, scalable, and responsive applications. This is an easy-to-follow guide that will show you difficult programming problems in context. You will learn how to solve them with practical, hands-on, recipes. With these recipes, you’ll be able to start creating your own scalable and reliable multithreaded applications. Starting from learning what a thread is, we guide you through the basics and then move on to more advanced concepts such as task parallel libraries, C# asynchronous functions, and much more. Rewritten to the latest C# specification, C# 6, and updated with new and modern recipes to help you make the most of the hardware you have available, this book will help you push the boundaries of what you thought possible in C#.
Table of Contents (18 chapters)
Multithreading with C# Cookbook Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

About the Reviewers

Chad McCallum is a Saskatchewan computer geek with a passion for software development. He has over 10 years of .NET experience (and 2 years of PHP, but we won't talk about that). After graduating from SIAST Kelsey Campus, he picked up freelance PHP contracting work until he could pester iQmetrix to give him a job, which he's hung onto for the last 10 years. He's come back to his roots in Regina and started HackREGINA, a local hackathon organization aimed at strengthening the developer community while coding and drinking beer. His current focus is mastering the art of multitenant e-commerce with .NET. Between his obsession with board gaming and random app ideas, he tries to learn a new technology every week. You can see the results at www.rtigger.com.

Philip Pierce is a software developer with 20 years of experience in mobile, web, desktop, and server development, database design and management, and game development. His background includes creating A.I. for games and business software, converting AAA games between various platforms, developing multithreaded applications, and creating patented client/server communication technologies.

Philip has won several hackathons, including Best Mobile App at the AT&T Developer Summit 2013, and a runner up for Best Windows 8 App at PayPal's Battlethon Miami. His most recent project was converting Rail Rush and Temple Run 2 from the Android platform to Arcade platforms.

Philip's portfolios can be found at the following websites: