Book Image

Reactive Programming for .NET Developers

Book Image

Reactive Programming for .NET Developers

Overview of this book

Reactive programming is an innovative programming paradigm focused on time-based problem solving. It makes your programs better-performing, easier to scale, and more reliable. Want to create fast-running applications to handle complex logics and huge datasets for financial and big-data challenges? Then you have picked up the right book! Starting with the principles of reactive programming and unveiling the power of the pull-programming world, this book is your one-stop solution to get a deep practical understanding of reactive programming techniques. You will gradually learn all about reactive extensions, programming, testing, and debugging observable sequence, and integrating events from CLR data-at-rest or events. Finally, you will dive into advanced techniques such as manipulating time in data-flow, customizing operators and providers, and exploring functional reactive programming. By the end of the book, you'll know how to apply reactive programming to solve complex problems and build efficient programs with reactive user interfaces.
Table of Contents (15 chapters)
Reactive Programming for .NET Developers
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Correlating events


Sometimes, especially when dealing with integration scenarios, there is a need for correlating multiple events that don't always came together. This is the case of a header file that came together with multiple body files.

In reactive programming, correlating events means correlating multiple observable messages into a single message that is the result of two or more original messages. Such messages must be somehow correlated to a value (an ID, serial, or metadata) that defines that such initial messages belong to the same correlation set.

Useful features in real-world correlators are the ability to specify a timeout (that may be infinite too) in the correlation waiting logic and the ability to specify a correlation message count (infinite too).

Here's a correlator implementation made for the previous example based on the FileSystemWatcher class:

public sealed class FileNameMessageCorrelator : IObservable<string>, IObserver<string>, IDisposable 
{ 
...