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Reactive Programming for .NET Developers

Reactive Programming for .NET Developers

By : Antonio Esposito, Ciceri
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Reactive Programming for .NET Developers

Reactive Programming for .NET Developers

4 (2)
By: Antonio Esposito, Ciceri

Overview of this book

Reactive programming is an innovative programming paradigm focused on time-based problem solving. It makes your programs better-performing, easier to scale, and more reliable. Want to create fast-running applications to handle complex logics and huge datasets for financial and big-data challenges? Then you have picked up the right book! Starting with the principles of reactive programming and unveiling the power of the pull-programming world, this book is your one-stop solution to get a deep practical understanding of reactive programming techniques. You will gradually learn all about reactive extensions, programming, testing, and debugging observable sequence, and integrating events from CLR data-at-rest or events. Finally, you will dive into advanced techniques such as manipulating time in data-flow, customizing operators and providers, and exploring functional reactive programming. By the end of the book, you'll know how to apply reactive programming to solve complex problems and build efficient programs with reactive user interfaces.
Table of Contents (10 chapters)
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Time flow and dynamic change

Time flow and dynamic change are now clear concepts of FRP. In the previous chapter, we discussed over and over again what they are. They represent one of the main axes of FRP together with discrete and continuous semantics.

Concerning reactive systems (hybrid systems), we immediately understood how much important the concepts of execution time and used memory are. These two features may have some problems that could make the system nonreactive. The title of this section suggests a solution for them both. The following are the methods which can be used:

  • A good approach to avoid prolonged execution time or, even worse, the inability to manage the time flow; this results in having control on information flow (data or events)
  • Instead, if we want to control used memory, for example, useless information or instances, it would be interesting to use a dynamically changing system according to the information obtained and architecture that already support these two features...
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Reactive Programming for .NET Developers
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