Book Image

F# 4.0 Design Patterns

By : Gene Belitski
Book Image

F# 4.0 Design Patterns

By: Gene Belitski

Overview of this book

Following design patterns is a well-known approach to writing better programs that captures and reuses high-level abstractions that are common in many applications. This book will encourage you to develop an idiomatic F# coding skillset by fully embracing the functional-first F# paradigm. It will also help you harness this powerful instrument to write succinct, bug-free, and cross-platform code. F# 4.0 Design Patterns will start off by helping you develop a functional way of thinking. We will show you how beneficial the functional-first paradigm is and how to use it to get the optimum results. The book will help you acquire the practical knowledge of the main functional design patterns, the relationship of which with the traditional Gang of Four set is not straightforward. We will take you through pattern matching, immutable data types, and sequences in F#. We will also uncover advanced functional patterns, look at polymorphic functions, typical data crunching techniques, adjusting code through augmentation, and generalization. Lastly, we will take a look at the advanced techniques to equip you with everything you need to write flawless code.
Table of Contents (20 chapters)
F# 4.0 Design Patterns
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface

Chapter 12. F# and OOP Principles/Design Patterns

Previous chapters were aimed at developing and honing your taste for the usage patterns of functional programming, paying very occasional attention to comparison with OOP arrangements. This chapter caters to those of you who have an OOP background and may be anxiously expecting for the book to begin meticulously porting each and every one of the of 23 original Gang of Four object-oriented design patterns (https://en.wikipedia.org/wiki/Design_Patterns), one by one into F#.

I may disappoint you, as all topics covered so far indicate that staying with the functional-first facet of F# promoted by the book may make some of these patterns just irrelevant, intrinsic, or ubiquitous. In other words, the original patterns may morph into something much less fundamental compared to their role in the OOP world.

A similar transformation applies to OOP principles, collectively known as SOLID (https://en.wikipedia.org/wiki/SOLID_(object-oriented_design))....