Book Image

F# 4.0 Design Patterns

By : Gene Belitski
Book Image

F# 4.0 Design Patterns

By: Gene Belitski

Overview of this book

Following design patterns is a well-known approach to writing better programs that captures and reuses high-level abstractions that are common in many applications. This book will encourage you to develop an idiomatic F# coding skillset by fully embracing the functional-first F# paradigm. It will also help you harness this powerful instrument to write succinct, bug-free, and cross-platform code. F# 4.0 Design Patterns will start off by helping you develop a functional way of thinking. We will show you how beneficial the functional-first paradigm is and how to use it to get the optimum results. The book will help you acquire the practical knowledge of the main functional design patterns, the relationship of which with the traditional Gang of Four set is not straightforward. We will take you through pattern matching, immutable data types, and sequences in F#. We will also uncover advanced functional patterns, look at polymorphic functions, typical data crunching techniques, adjusting code through augmentation, and generalization. Lastly, we will take a look at the advanced techniques to equip you with everything you need to write flawless code.
Table of Contents (20 chapters)
F# 4.0 Design Patterns
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface

Summary


This chapter wraps up the topic of data transformation patterns. Most of it is devoted to querying persisted data with the help of F# query expressions. You should be able to grasp the nuances of query work distribution between in-memory collections and the network-located data engine.

We also touched the important issue of data parsing, demonstrating the handful of simple patterns that allow you to ingest arbitrary Excel files with the helping hand of F# type providers, which will be further covered in Chapter 11, F# Expert Techniques.

In the next chapter, I will concentrate on dual patterns of type specialization (augmentation) and type generalization in F#.