Book Image

Learning Python Application Development

By : Ninad Sathaye
Book Image

Learning Python Application Development

By: Ninad Sathaye

Overview of this book

Python is one of the most widely used dynamic programming languages, supported by a rich set of libraries and frameworks that enable rapid development. But fast paced development often comes with its own baggage that could bring down the quality, performance, and extensibility of an application. This book will show you ways to handle such problems and write better Python applications. From the basics of simple command-line applications, develop your skills all the way to designing efficient and advanced Python apps. Guided by a light-hearted fantasy learning theme, overcome the real-world problems of complex Python development with practical solutions. Beginning with a focus on robustness, packaging, and releasing application code, you’ll move on to focus on improving application lifetime by making code extensible, reusable, and readable. Get to grips with Python refactoring, design patterns and best practices. Techniques to identify the bottlenecks and improve performance are covered in a series of chapters devoted to performance, before closing with a look at developing Python GUIs.
Table of Contents (18 chapters)
Learning Python Application Development
Credits
Disclaimers
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Summary


This chapter provided an introduction to design patterns in Python, an important aspect of application development. We started this chapter with an introduction and saw how design patterns are classified. Next we reviewed some key features offered by the Python language that help simplify several design patterns. With practical illustrations, you learned how design patterns can be implemented to provide a solution to recurring problems in application development. More specifically, you learned about strategy, abstract factory, and adapter patterns. For each of these patterns, we first used an interesting game scenario to describe the problem. We then discussed how the design pattern can tackle this problem, and further implemented the design pattern using a Pythonic approach. For some patterns, we also reviewed a traditional approach to implementing the design pattern. Last but not the least, we met some of Sir Foo's new friends.

So far, we have discussed several important aspects...