Book Image

Design Patterns and Best Practices in Java

By : Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje
Book Image

Design Patterns and Best Practices in Java

By: Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje

Overview of this book

Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers. We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java’s functional programming features are changing them. You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microservices and serverless architecture. We will finish off by highlighting the new Java features and best practices. By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size.
Table of Contents (15 chapters)
Title Page
Packt Upsell
Contributors
Preface
Index

Imperative programming


Imperative programming is a programming paradigm in which statements are written to change the state of the program. This concept emerged at the beginning of computing and is very close to the computer's internal structure. The program is a set of instructions that is run on the processing unit, and it changes the state (which is stored as variables in the memory) in an imperative manner. The name imperative implies the fact that the instructions that are executed dictate how the program operates.

Most of the most popular programming languages today are based, more or less, on the imperative paradigm. The best example of a mainly imperative language is C.

Real-life imperative example

In order to better understand the concept of the imperative programming paradigm, let's take the following example: you're meeting a friend for a hackathon in your town, but he has no idea how to get there. We'll explain to him how to get there in an imperative way:

  1. From the Central Station, take tram 1.
  2. Get off the tram at the third station.
  3. Walk to the right, toward Sixth Avenue, until you reach the third junction.