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Design Patterns and Best Practices in Java

Design Patterns and Best Practices in Java

By : Singh, Puri, Ianculescu, Torje
3.5 (4)
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Design Patterns and Best Practices in Java

Design Patterns and Best Practices in Java

3.5 (4)
By: Singh, Puri, Ianculescu, Torje

Overview of this book

Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers. We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java’s functional programming features are changing them. You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microservices and serverless architecture. We will finish off by highlighting the new Java features and best practices. By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size.
Table of Contents (11 chapters)
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Builder pattern

The builder pattern serves the same purpose as the other creational patterns, but it does so in a different way and for different reasons. When developing complex applications, the code tends to become more complex. Classes tend to encapsulate more functionality and, at the same time, class structures become more complex. As the functionality grows, more scenarios need to be covered and, for these, different representations of classes are required.

When we have a complex class that we need to instantiate to different objects with different structures or different internal states, we can use separate classes to encapsulate the instantiation logic. These classes are called builders. Each time we need objects from the same class with a different structure, we can create another builder to create such instances.

The same concept can be used not only for classes for...

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