Book Image

C++ Windows Programming

By : Stefan Björnander
Book Image

C++ Windows Programming

By: Stefan Björnander

Overview of this book

It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today’s market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++.
Table of Contents (22 chapters)
C++ Windows Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Dedication
Preface
Free Chapter
1
Introduction

Chapter 5. The Figure Hierarchy

This chapter introduces the figure classes of the drawing program. Each figure is responsible for deciding whether it is hit by a mouse click or if it is enclosed by a rectangle. It is also responsible for moving or modifying, as well as drawing and communicating with a file stream and the clipboard.

The drawing figure hierarchy is made up of the Draw, LineFigure, ArrowFigure, RectangleFigure, and EllipseFigure classes, as shown in the following image: