Book Image

C++ Windows Programming

By : Stefan Björnander
Book Image

C++ Windows Programming

By: Stefan Björnander

Overview of this book

It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today’s market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++.
Table of Contents (22 chapters)
C++ Windows Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Dedication
Preface
Free Chapter
1
Introduction

Chapter 7. Keyboard Input and Character Calculation

In this chapter, we will continue our work on the word processor from Chapter 6, Building a Word Processor. More specifically, we will look into keyboard input and character calculation. The keyboard handling section deals with regular character input and a rather large set of special keys, such as Home, End, Page Up and Page Down, Return, Backspace, and arrows.

The calculation section deals with the calculation of each character with regards to its font and the alignment of its paragraph as well as the page settings. In the end, we will calculate the position and size of each individual character in the document.