Book Image

Introduction to JVM Languages

Book Image

Introduction to JVM Languages

Overview of this book

Anyone who knows software development knows about the Java Virtual Machine. The Java Virtual Machine is responsible for interpreting Java byte code and translating it into actions. In the beginning, Java was the only programming language used for the JVM. But increasing complexity of the language and the remarkable performance of the JVM created an opening for a new generation of programming languages. If you want to build a strong foundation with the Java Virtual Machine and get started with popular modern programming languages, then this book is for you. The book will begin with a general introduction of the JVM and its features, which are common to the JVM languages, helping you get abreast with its concepts. It will then dive into explaining languages such as Java, Scala, Clojure, Kotlin, and Groovy and will show how to work with each language, their features, use cases, and pros and cons. By writing example projects in those languages and focusing on each language’s strong points, it will help you find the programming language that is most appropriate for your particular needs. By the end of the book, you will have written multiple programs that run on the Java Virtual Machine and know about the differences between the various languages.
Table of Contents (21 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Chapter 11. Groovy

Groovy is one of the earlier alternative JVM-based languages. It was originally built to provide a Python-like experience on the JVM, a marvel and an unheard of idea at the time. At its heart, it is a dynamically typed language, meaning that types do not have to be specified when declaring variables, and method calls are resolved at runtime instead of compile time, which add interesting possibilities that will be hard to implement in static languages, such as Java and Kotlin. Groovy is highly unusual, as the programmer can switch the compiler to a statically typed mode for specific classes. In this mode, the compiler checks the types and method calls at compile time, like the compiler of a statically typed language would have done.

The following topics will be covered in this chapter:

  • Installing Groovy
  • The GroovyConsole and GroovyShell REPL shells
  • Groovy language basics
  • Object-oriented programming
  • The Groovy Development Kit (GDK)
  • Dynamic and static programming
  • Quiz