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  • Book Overview & Buying C# 7 and .NET Core: Modern Cross-Platform Development
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C# 7 and .NET Core: Modern Cross-Platform Development

C# 7 and .NET Core: Modern Cross-Platform Development - Second Edition

By : Mark J. Price
4.2 (11)
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C# 7 and .NET Core: Modern Cross-Platform Development

C# 7 and .NET Core: Modern Cross-Platform Development

4.2 (11)
By: Mark J. Price

Overview of this book

If you want to build powerful cross-platform applications with C# 7 and .NET Core, then this book is for you. First, we’ll run you through the basics of C#, as well as object-oriented programming, before taking a quick tour through the latest features of C# 7 such as tuples, pattern matching, out variables, and so on. After quickly taking you through C# and how .NET works, we’ll dive into the .NET Standard 1.6 class libraries, covering topics such as performance, monitoring, debugging, serialization and encryption. The final section will demonstrate the major types of application that you can build and deploy cross-device and cross-platform. In this section, we’ll cover Universal Windows Platform (UWP) apps, web applications, mobile apps, and web services. Lastly, we’ll look at how you can package and deploy your applications so that they can be hosted on all of today’s most popular platforms, including Linux and Docker. By the end of the book, you’ll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (18 chapters)
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Managing memory with reference and value types


There are two categories of memory: stack memory and heap memory. Stack memory is fast but limited and heap memory is slow but plentiful.

There are two C# keywords that you use to create object types: class and struct. Both can have the same members. The difference between the two is how memory is allocated.

When you define a type using class, you are defining a reference type. This means that the memory for the object itself is allocated on the heap, and only the memory address of the object (and a little overhead) is stored on the stack.

When you define a type using struct, you are defining a value type. This means that the memory for the object itself is allocated on the stack.

Note

If a struct uses types that are not of the struct type for any of its fields, then those fields will be stored on the heap!

These are the most common struct types in .NET Core:

  • Numbers: byte, sbyte, short, ushort, int, uint, long, ulong, float, double, decimal

  • Miscellaneous...

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