Book Image

Mastering Go

By : Mihalis Tsoukalos
Book Image

Mastering Go

By: Mihalis Tsoukalos

Overview of this book

<p>Often referred to as Golang (albeit wrongly), the Go programming language is really making strides thanks to some masterclass developments, architected by the greatest programming minds. Shopify CEO Tobias Lutke has been recently quoted as saying “Go will be the server language of the future.” Go programmers are in high demand, but - more controversially - Go takes the stage where C and Unix programmers previously led the way.</p> <p>The growth of the Go language has seen it become the means by which systems, networking, web, and cloud applications are implemented. If you’re a Go programmer, you’ll already know some Go syntax and will have written some small projects. However, most Go programmers face the difficulty of having to integrate their Golang skills with production code. With Mastering Go, the author shows you just how to tackle this problem. You'll benefit by mastering the use of the libraries and utilize its features, speed, and efficiency for which the Go ecology is justly famous.</p> <p>Offering a compendium of Go, the book begins with an account of how Go has been implemented. You'll also benefit from an in-depth account of concurrency and systems and network programming imperative for modern-day native cloud development through the course of the book.</p>
Table of Contents (19 chapters)
Title Page
Packt Upsell
Contributors
Preface
Index

Developing a key/value store in Go


In this section, you will learn how to develop an unsophisticated version of a key-value store in Go, which means that you will learn how to implement the core functionality of a key-value store without any additional bells and whistles. The idea behind a key-value store is modest: answer queries fast and, generally speaking, work as fast as possible. This translates into using simple algorithms and simple data structures.

The program presented now will basically implement the four fundamental tasks of a key-value store:

  1. Adding a new element
  2. Deleting an existing element from the key-value store based on a key
  3. Looking up for the value of a specific key in the store, and
  4. Changing the value of an existing key

These four functions allow you to have full control over the key-value store. The commands for these four functions will be named ADD, DELETE, LOOKUP, and CHANGE, respectively. This means that the program will only operate when its gets one of these four commands...