Book Image

Mastering Java 11 - Second Edition

By : Dr. Edward Lavieri, Mandar Jog
Book Image

Mastering Java 11 - Second Edition

By: Dr. Edward Lavieri, Mandar Jog

Overview of this book

Java 11 is a long-term release and its new features add to the richness of the language. It emphasizes variable-type inference, performance improvements, along with simplified multithreading. The Java platform has a special emphasis on modularity, making this the programming platform of choice for millions of developers. The modern Java platform can be used to build robust software applications, including enterprise-level and mobile applications. Fully updated for Java 11, this book stands to help any Java developer enjoy the richness of the Java programming language. Mastering Java 11 is your one-stop guide to fully understanding recent Java platform updates. It contains detailed explanations of the recent features introduced in Java 9, Java 10, and Java 11 along with obtaining practical guidance on how to apply the new features. As you make your way through the chapters, you'll discover further information on the developments of the Java platform and learn about the changes introduced by the variable handles and Project Coin, along with several enhancements in relation to import statements processing. In the concluding chapters, you'll learn to improve your development productivity, making your applications more efficient. You'll also be able to get to grips with the command-line flags with respect to various utilities and the command-line utility changes featured in the current Java platform. By the end of the book, you'll have obtained an advanced level understanding of the Java platform and its recent changes.
Table of Contents (20 chapters)

Chapter 12

  1. Reactive programming is when applications react to an asynchronous data stream as it occurs.
  2. Data streams are a binary input/output of strings and primitive data types.
  3. Efficiency.
  4. The following are not required—data buffering, data translation, and conversion.
  5. java.util.concurrent.
  6. Flow.Publisher, Flow.Subscriber, Flow.Subscription, Flow.Processor.
  7. Multiple processes sharing a single processor.
  8. Concurrency and parallelism are often used as interchangeable terms. Concurrency is when multiple processes overlap, although the start and stop times could be different. Parallelism occurs when tasks start, run, and stop at the same time.
  9. The shared memory system configuration has multiple processors that all share a common system memory.
  10. With the distributed memory system, each processor has its own memory and each individual processor is fully linked with the other...