Book Image

Python 3 Object-Oriented Programming - Third Edition

By : Dusty Phillips
Book Image

Python 3 Object-Oriented Programming - Third Edition

By: Dusty Phillips

Overview of this book

Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. This third edition of Python 3 Object-Oriented Programming fully explains classes, data encapsulation, and exceptions with an emphasis on when you can use each principle to develop well-designed software. Starting with a detailed analysis of object-oriented programming, you will use the Python programming language to clearly grasp key concepts from the object-oriented paradigm. You will learn how to create maintainable applications by studying higher level design patterns. The book will show you the complexities of string and file manipulation, and how Python distinguishes between binary and textual data. Not one, but two very powerful automated testing systems, unittest and pytest, will be introduced in this book. You'll get a comprehensive introduction to Python's concurrent programming ecosystem. By the end of the book, you will have thoroughly learned object-oriented principles using Python syntax and be able to create robust and reliable programs confidently.
Table of Contents (15 chapters)

Extending built-in functions

We discussed briefly in Chapter 3, When Objects Are Alike, how built-in data types can be extended using inheritance. Now, we'll go into more detail as to when we would want to do that.

When we have a built-in container object that we want to add functionality to, we have two options. We can either create a new object, which holds that container as an attribute (composition), or we can subclass the built-in object and add or adapt methods on it to do what we want (inheritance).

Composition is usually the best alternative if all we want to do is use the container to store some objects using that container's features. That way, it's easy to pass that data structure into other methods and they will know how to interact with it. But we need to use inheritance if we want to change the way the container actually works. For example, if we want...