Book Image

Expert Python Programming - Third Edition

By : Michał Jaworski, Tarek Ziadé
Book Image

Expert Python Programming - Third Edition

By: Michał Jaworski, Tarek Ziadé

Overview of this book

Python is a dynamic programming language that's used in a wide range of domains thanks to its simple yet powerful nature. Although writing Python code is easy, making it readable, reusable, and easy to maintain is challenging. Complete with best practices, useful tools, and standards implemented by professional Python developers, the third edition of Expert Python Programming will help you overcome this challenge. The book will start by taking you through the new features in Python 3.7. You'll then learn the advanced components of Python syntax, in addition to understanding how to apply concepts of various programming paradigms, including object-oriented programming, functional programming, and event-driven programming. This book will also guide you through learning the naming best practices, writing your own distributable Python packages, and getting up to speed with automated ways to deploy your software on remote servers. You’ll discover how to create useful Python extensions with C, C++, Cython, and CFFI. Furthermore, studying about code management tools, writing clear documentation, and exploring test-driven development will help you write clean code. By the end of the book, you will have become an expert in writing efficient and maintainable Python code.
Table of Contents (25 chapters)
Free Chapter
1
Section 1: Before You Start
4
Section 2: Python Craftsmanship
12
Section 3: Quality over Quantity
16
Section 4: Need for Speed
20
Section 5: Technical Architecture
23
reStructuredText Primer

Event-Driven and Signal Programming

In the previous chapter, we discussed various concurrency implementation models available in Python. To better explain the concept of concurrency, we used the following definition: Two events are concurrent if neither can causally affect the other.

We often think about events as ordered points in time that happen one after another, often with some kind of cause-effect relationship. But, in programming, events are understood a bit differently. They aren't things that happen. Events in programming are just independent units of information that can be processed by the program. And that very notion of events is a real cornerstone of concurrency.

Concurrent programming is a programming paradigm for processing concurrent events. And there is a generalization of that paradigm that deals with the bare concept of events – no matter whether...