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Test-Driven Development with Java

Test-Driven Development with Java

By : Alan Mellor
4.8 (5)
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Test-Driven Development with Java

Test-Driven Development with Java

4.8 (5)
By: Alan Mellor

Overview of this book

Test-driven development enables developers to craft well-designed code and prevent defects. It’s a simple yet powerful tool that helps you focus on your code design, while automatically checking that your code works correctly. Mastering TDD will enable you to effectively utilize design patterns and become a proficient software architect. The book begins by explaining the basics of good code and bad code, bursting common myths, and why Test-driven development is crucial. You’ll then gradually move toward building a sample application using TDD, where you’ll apply the two key rhythms -- red, green, refactor and arrange, act, assert. Next, you’ll learn how to bring external systems such as databases under control by using dependency inversion and test doubles. As you advance, you’ll delve into advanced design techniques such as SOLID patterns, refactoring, and hexagonal architecture. You’ll also balance your use of fast, repeatable unit tests against integration tests using the test pyramid as a guide. The concluding chapters will show you how to implement TDD in real-world use cases and scenarios and develop a modern REST microservice backed by a Postgres database in Java 17. By the end of this book, you’ll be thinking differently about how you design code for simplicity and how correctness can be baked in as you go.
Table of Contents (21 chapters)
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1
Part 1: How We Got to TDD
5
Part 2: TDD Techniques
15
Part 3: Real-World TDD

Building an Application Using TDD

We’re going to learn the practical side of TDD by building the application test first. We are also going to use an approach known as agile software development as we build. Being agile means building our software in small, self-contained iterations instead of building it all at once. These small steps allow us to learn more about the software design as we go. We adapt and refine the design over time, as we become more certain of how a good design might look. We can offer working functionality to early test users and receive their feedback long before the application is complete. This is valuable. As we have seen in earlier chapters, TDD is an excellent approach for providing rapid feedback on self-contained pieces of software. It is the perfect complement to agile development.

To help us build in this way, this chapter will introduce the technique of user stories, which is a way of capturing requirements that fits an agile approach well....

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