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Test-Driven Development with Java

Test-Driven Development with Java

By : Alan Mellor
4.8 (5)
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Test-Driven Development with Java

Test-Driven Development with Java

4.8 (5)
By: Alan Mellor

Overview of this book

Test-driven development enables developers to craft well-designed code and prevent defects. It’s a simple yet powerful tool that helps you focus on your code design, while automatically checking that your code works correctly. Mastering TDD will enable you to effectively utilize design patterns and become a proficient software architect. The book begins by explaining the basics of good code and bad code, bursting common myths, and why Test-driven development is crucial. You’ll then gradually move toward building a sample application using TDD, where you’ll apply the two key rhythms -- red, green, refactor and arrange, act, assert. Next, you’ll learn how to bring external systems such as databases under control by using dependency inversion and test doubles. As you advance, you’ll delve into advanced design techniques such as SOLID patterns, refactoring, and hexagonal architecture. You’ll also balance your use of fast, repeatable unit tests against integration tests using the test pyramid as a guide. The concluding chapters will show you how to implement TDD in real-world use cases and scenarios and develop a modern REST microservice backed by a Postgres database in Java 17. By the end of this book, you’ll be thinking differently about how you design code for simplicity and how correctness can be baked in as you go.
Table of Contents (21 chapters)
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1
Part 1: How We Got to TDD
5
Part 2: TDD Techniques
15
Part 3: Real-World TDD

Writing Our First Test

It’s time for us to dive in and write our first TDD unit test in this chapter. To help us do this, we will learn about a simple template that helps us organize each test into a logical, readable piece of code. Along the way, we will learn some key principles we can use to make our tests effective. We will see how writing the test first forces us to make decisions about the design of our code and its ease of use, before needing to think about implementation details.

After some examples covering those techniques, we will make a start on our Wordz application, writing a test first before adding production code to make that test pass. We will use the popular Java unit testing libraries JUnit5 and AssertJ to help us write easy-to-read tests.

In this chapter, we will cover the following main principles behind writing effective unit tests:

  • Starting TDD: Arrange-Act-Assert
  • Defining a good test
  • Catching common errors
  • Asserting exceptions...
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Test-Driven Development with Java
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