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  • Book Overview & Buying Systems Programming with C# and .NET
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Systems Programming with C# and .NET

Systems Programming with C# and .NET

By : Vroegop
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Systems Programming with C# and .NET

Systems Programming with C# and .NET

5 (3)
By: Vroegop

Overview of this book

If you want to explore the vast potential of C# and .NET to build high-performance applications, then this book is for you. Written by a 17-time awardee of the Microsoft MVP award, this book delves into low-level programming with C# and .NET. The book starts by introducing fundamental concepts such as low-level APIs, memory management, and performance optimization. Each chapter imparts practical skills, guiding you through threads, file I/O, and network protocols. With a focus on real-world applications, you’ll learn how to secure systems, implement effective logging, and deploy applications seamlessly. The book particularly emphasizes debugging, profiling, and addressing challenges unique to multithreaded and asynchronous code. You’ll also gain insights into cybersecurity essentials to help you safeguard data and establish secure communications. Moreover, a dedicated chapter on systems programming in Linux will help you broaden your horizons and explore cross-platform development. For those venturing into embedded systems, the final chapter offers hands-on guidance. By the end of this book, you’ll be ready to deploy, distribute, and maintain applications in production systems.
Table of Contents (18 chapters)
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Strings

In the old days, strings used to be simple. You identified the length needed to store a sentence, allocated memory, and copied each character’s ASCII values in a single row. Then, you put a 0 (zero) at the end, and you were done. Easy. But then you realized you needed something more dynamic as you were unsure how long the string would be. So, you wrote code to change the buffer required to store it. You also realized that you needed to have some operations on those characters. For instance, you might have wanted to know how long the string was and not have to count the characters every time, or maybe you wanted to convert all characters into uppercase. So, you wrote code for that as well. At that point, you had some data in the form of characters (with the zero at the end) and some methods on that data. That is the definition of a class, so in C++, you write a String class.

Things got even more complicated when you realized that other cultures used other characters...

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