Book Image

The TypeScript Workshop

By : Ben Grynhaus, Jordan Hudgens, Rayon Hunte, Matt Morgan, Vekoslav Stefanovski
5 (1)
Book Image

The TypeScript Workshop

5 (1)
By: Ben Grynhaus, Jordan Hudgens, Rayon Hunte, Matt Morgan, Vekoslav Stefanovski

Overview of this book

By learning TypeScript, you can start writing cleaner, more readable code that’s easier to understand and less likely to contain bugs. What’s not to like? It’s certainly an appealing prospect, but learning a new language can be challenging, and it’s not always easy to know where to begin. This book is the perfect place to start. It provides the ideal platform for JavaScript programmers to practice writing eloquent, productive TypeScript code. Unlike many theory-heavy books, The TypeScript Workshop balances clear explanations with opportunities for hands-on practice. You’ll quickly be up and running building functional websites, without having to wade through pages and pages of history and dull, dry fluff. Guided exercises clearly demonstrate how key concepts are used in the real world, and each chapter is rounded off with an activity that challenges you to apply your new knowledge in the context of a realistic scenario. Whether you’re a hobbyist eager to get cracking on your next project, or a professional developer looking to unlock your next promotion, pick up a copy and make a start! Whatever your motivation, by the end of this book, you’ll have the confidence and understanding to make it happen with TypeScript.
Table of Contents (16 chapters)
Preface

Introduction

In the previous chapter, we saw how we can use dependency injection in TypeScript. In this chapter, we'll cover two of the more advanced features that TypeScript's type system offers, useful mostly in advanced applications or when building libraries – generics and conditional types.

TypeScript includes a very strong type system that covers a lot of use cases and advanced types. In earlier chapters, we saw some of the more basic ways in which you can utilize the type system while building applications.

Generics are one of the building blocks of many languages, such as Java, C#, Rust, and of course TypeScript, and they aim to allow developers to write dynamic and reuseable generic pieces of code with types that are unknown when writing the code but will be specified later, when using these generic pieces of code. In other words, generics are a sort of "placeholder" when the concrete type isn't known at the time of creating an application...