Book Image

Canvas Cookbook

Book Image

Canvas Cookbook

Overview of this book

With the growing popularity of HTML5 Canvas, this book offers tailored recipes to help you develop portable applications, presentations, and games. The recipes are simple yet creative and build on each other. At every step, the book inspires the reader to develop his/her own recipe. From basic to advanced, every aspect of Canvas API has been covered to guide readers to develop their own application, presentation, or game.
Table of Contents (16 chapters)
Canvas Cookbook
About the Author
About the Reviewer

Chapter 8. Game Development

This chapter highlights gaming using a HTML5 Canvas with Phaser. It covers the following topics:

  • Understanding the gaming states

  • Drawing on canvas

  • Playing some music

  • Using sprites from the sprite sheet

  • Demonstrating animation

  • Demonstrating collision

  • Demonstrating physics

  • Game 1 – Fruit Basket

  • Game 2 – Catapult