Book Image

SignalR: Real-time Application Development - Second Edition

By : Einar Ingerbrigsten
Book Image

SignalR: Real-time Application Development - Second Edition

By: Einar Ingerbrigsten

Overview of this book

Table of Contents (19 chapters)
SignalR – Real-time Application Development Second Edition
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
11
Hosting a Server Using Self-hosted OWIN
Index

Chapter 9. Write Once, Deploy Many

In this chapter, we will create a mobile experience covering the full feature set from the web client and the WPF client. The goal is to enable us to bring this feature set to all the major mobile clients out there—iOS, Android, and Windows Phone—but without having to rewrite it for every platform natively. The following topics will be covered in this chapter:

  • Understanding Xamarin

  • Getting an environment up and running for iOS development using a Mac

  • Utilizing Visual Studio from a Virtual Machine on the Mac, and connecting directly to the device simulator and a real device

  • Getting an environment up and running for Android

  • MVVM and XAML

  • How to consume Hubs

  • How to work with groups