Book Image

D Web Development

By : Kai Nacke
4 (1)
Book Image

D Web Development

4 (1)
By: Kai Nacke

Overview of this book

D is a programming language with C-like syntax and static typing. The vibe.d framework builds on powerful D concepts like template meta-programming and compile-time function execution to provide an easy-to-use environment for web applications. The combination of a feature-rich web programming framework with a language compiling to native code solves two common issues in web development today: it accelerates your development and it results in fast, native web applications. Learning the vibe.d framework before you start your application will help you to choose the right features to reach your goal. This book guides you through all aspects of web development with D and the vibe.d framework. Covering the popular operating systems today, this guide starts with the setup of your development system. From the first Hello World-style application you will move on to building static web pages with templates. The concise treatment of web forms will give you all the details about form handling and web security. Using the abstractions of the web framework you will learn how to easily validate user input. Next, you will add database access to your application, providing persistent storage for your data. Building on this foundation, you will expose your component and integrate other components via REST. Learning about the internals of vibe.d you will be able to use low-level techniques such as raw TCP access. The vibe.d concepts can also be used for GUI clients, which is the next topic that you will learn. vibe.d is supported by an active community, which adds new functionality. This comprehensive guide concludes with an overview of the most useful vibe.d extensions and where to find them. It also shows you how to integrate these extensions in your application. The concepts are always illustrated with source code, giving you an insight into how to apply them in your application.
Table of Contents (11 chapters)
10
Index

Creating an X11 GUI application


The X11 application draws rectangles and ellipses as well. The structure of the application is basically the same but the details vary. Xlib, the implementation library of X11, is not multithread-safe. The use of fibers here is a big win. The X11 GUI application that you will create now looks as follows:

Coding for X11 requires the development libraries. Depending on your operating system, you have to install them as follows:

  • On Ubuntu/Debian, you can install the required library with the following command:

    $ sudo apt-get install libx11-dev
    
  • On Fedora, you can type the following:

    $ sudo yum install –y libX11-dev
    

With the development libraries installed, you can create your project with dub:

$ dub init x11client --type=minimal

As in the Windows application, the minimal project type is used.

First, you update the generated dub.sdl file. The application requires a special main() function. Therefore, the VibeCustomMain version must be specified. The parsing of the...