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Book Overview & Buying
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Table Of Contents
Babylon.js Essentials
By :
Babylon.js Essentials
By:
Overview of this book
Are you familiar with HTML5? Do you want to build exciting games and Web applications? Then explore the exciting world of game and Web development with one of the best frameworks out there: Babylon.JS.
Starting from the beginning, the book introduces the required basics for 3D development and the knowledge you need to use the Babylon.js framework. It focuses on the simplicity provided by Babylon.js and uses a combination of theory and practice. All the chapters are provided with example files ready to run; each example file provides the previously learned features of the framework. Finally, developers will be ready to easily understand new features added to the framework in the future.
Table of Contents (10 chapters)
Preface
1. Babylon.js and the TypeScript Language
2. The Fundamentals of Babylon.js and Available Tools
3. Create, Load, and Draw 3D Objects on the Screen
4. Using Materials to Customize 3D Objects Appearance
5. Create Collisions on Objects
6. Manage Audio in Babylon.js
7. Defining Actions on Objects
8. Add Rendering Effects Using Built-in Post-processes