Book Image

Mastering Angular Components - Second Edition

By : Gion Kunz
Book Image

Mastering Angular Components - Second Edition

By: Gion Kunz

Overview of this book

Mastering Angular Components will help you learn how to invent, build, and manage shared and reusable components for your web projects. Angular components are an integral part of any Angular app and are responsible for performing specific tasks in controlling the user interface. Complete with detailed explanations of essential concepts and practical examples, the book begins by helping you build basic layout components, along with developing a fully functional task-management application using Angular. You’ll then learn how to create layout components and build clean data and state architecture for your application. The book will even help you understand component-based routing and create components that render Scalable Vector Graphics (SVG). Toward the concluding chapters, you’ll be able to visualize data using the third-party library Chartist and create a plugin architecture using Angular components. By the end of this book, you will have mastered the component-based architecture in Angular and have the skills you need to build modern and clean user interfaces.
Table of Contents (12 chapters)

Dealing with Data and State

In this chapter, we will go one step further in structuring our application and work on the data architecture that serves as the base for our task management system. So far, we've obtained task data synchronously from the task service which we created in the previous chapter. However, in real-world scenarios, this will rarely be the case. In a real application, we would obtain data in an asynchronous way where we need to manage client state, and we need to ensure the integrity of our state and data at all times. In this chapter, we'll look at how we can restructure our application to deal with a RESTful interface using the HTTP client module which comes with Angular. We will use an in-memory database to simulate our HTTP backend. Furthermore, we will be looking at some critical concepts like reactive programming, immutability, and "pure...